NonameNo Presents "Psykotrope" v1.1 DIY (DO IT YOURSELF) Version

DIY Version:
You can now design your own level easily.
When you run psykotrope, the soft is going to load
the level on the SD, in apps/psykotrope/levels.png

levels are stored in a simple PNG file, and designed like this :
- each level is a matrix of 20*15 pixel (BLACK no box, WHITE box)
- The 16th line is to define the goal (number of box to cross for this level) (Only use WHITE pixel to define the goal)
- Number of level is automatically displayed by the game dividing the height of the PNG by 16 ;)
- The PNG have to be : W = 20
                       H < 1024 (and a multiple of 16 ;) )
                       And RGB (not indexed colors)

have a look at the provided GameSet to really understand how it work ;)

A Real Fast compo game : "4 Hours" of coding/graphing
This little game fits in less than 150 lines of GRRLIB coding ;)

Greetings to Crayon and Xane
AcaDien_, teknecal, crazygoth, didinx, mk2, mnta, Muzer, Squidman

GRRLIB Home : http://grrlib.santo.fr
